Science

At Neurolevel, we’ve developed science-based technology and software that aligns with the educational standards of the USA. Our goal is to make science education more interactive and accessible for all students, especially those with special needs. Our games are readily available on our devices and on school smart boards.

Made in USA
5 Years Warranty
US based Support

Science games

Neurolevel games help children master scientific concepts and promote the development of scientific thinking. Students learn to ask questions, seek explanations, and make discoveries in the following areas of science (including as part of STEAM): biology, physics, chemistry, astronomy, ecology, engineering, mathematics, technology, geography, anatomy.
Maximum retention of material is achieved through a combination of physical activity and game-based learning. Below are just three examples of games from the biology and ecology category.

New
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Elementary
Collect the Vegetable
This is an engaging projector game where kids must select certain vegetables according to each task.
Develops :

Classification and Critical Thinking

New
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Elementary
Birds and Shadows
The purpose of this game is to match each bird to its shadow at the bottom of the screen. The bird’s color and shape are clues. It’s an engaging game to play with friends or family!
Develops :

Color and Shape Association

New
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Elementary
Fish and Shadows
The goal of this game is to find the shadows of the colorful fish at the bottom of the screen. Students progress by matching each fish to its bubble and using shape and color as clues.
Skills :

Color and Shape Association

Are you interested in seeing more examples of educational games and how they work? Leave a request for a Live Demo or a free consultation.

Custom Development

We can develop custom games that will align with your school curriculum or individual learning plans. Call us, tell us about your desired concepts, and we will help guide you in placing your order.

Call Us

Get in touch to discuss your needs.

Game Specification

We create a detailed game brief.

Achieve Success

Engage students and enhance learning!

Development

Our team designs and builds your game.

Achievements of Neurolevel Game

  • A non-speaking child said their first word.
  • A child who couldn't identify shapes (diagnosed with cerebral palsy) learned to do so.
  • A person who couldn't count numbers learned how to count.
  • Many of our client-parents gained more time for personal life.
  • A child who didn't like touching sand started interacting with it.
  • A girl who wouldn't allow anyone to touch her was able to overcome her fear.

Our Approach

Our interactive technology engages multiple sensory channels simultaneously, turning learning into an engaging process. This enhances material retention and promotes the formation of new neural connections.

Involves 6 senses simultaneously in a game way
Vestibular

Inner ear

Interoceptive

Internal

Auditory

Hearing

Visual

Sight

Proprioceptive

Body awareness

Tactile

Touch

Features of using tehnology tools for teaching science

Explain Complex Concepts More Simply and Engagingly

Children get involved in the process, playing over and over again, while effortlessly memorizing educational material. We visualize scientific concepts, demonstrating complex processes (biological, physical, chemical) in a clear form, allowing students to "see" what is usually presented on paper or verbally.

Interactive Learning

Participants don’t just listen to the program, but reinforce their answers with action. For example, in the sensory wall or floor, students' responses are reinforced by throwing a ball or touching the projection with their hand or foot. In alive drawings, they need to draw an animal, which then appears on the screen. In the sensory sandbox, they can create terrain, animated by projection.

Support for Group Learning

On a large screen, the material can be easily explained to a large group of students. Interactive tasks engage all participants, making lessons more dynamic and interesting.

Personalized Learning

Tasks can be adapted to each student's abilities, providing comfortable learning for both strong students and those who need more time to master the material.

Multisensory Learning

Games engage several senses: vision, hearing, and tactile perception. This allows the material to be absorbed more deeply, as the information is remembered not only at an intellectual level but also at a sensory one.

Development of Technology Skills

Develop digital literacy and confidence in using modern devices.

Physical Activity

Learning in a "stand up and move around" format, throwing balls or stepping on the correct answers with feet. This is especially important for children with autism — a dynamic yet predictable game format helps them more easily engage in group activities.

shutterstock_717768868 copy
Explain Complex Concepts More Simply and Engagingly

Children get involved in the process, playing over and over again, while effortlessly memorizing educational material. We visualize scientific concepts, demonstrating complex processes (biological, physical, chemical) in a clear form, allowing students to "see" what is usually presented on paper or verbally.

Снимок экрана 2025-03-04 в 23.14 copy
Interactive Learning

Participants don’t just listen to the program, but reinforce their answers with action. For example, in the sensory wall or floor, students' responses are reinforced by throwing a ball or touching the projection with their hand or foot. In alive drawings, they need to draw an animal, which then appears on the screen. In the sensory sandbox, they can create terrain, animated by projection.

Снимок экрана 2025-03-05 в 02.01.32
Support for Group Learning

On a large screen, the material can be easily explained to a large group of students. Interactive tasks engage all participants, making lessons more dynamic and interesting.

Снимок экрана 2025-03-05 в 02.06.08
Personalized Learning

Tasks can be adapted to each student's abilities, providing comfortable learning for both strong students and those who need more time to master the material.

Снимок экрана 2025-03-04 в 23.58.34
Multisensory Learning

Games engage several senses: vision, hearing, and tactile perception. This allows the material to be absorbed more deeply, as the information is remembered not only at an intellectual level but also at a sensory one.

Снимок экрана 2025-03-05 в 00.04.34
Development of Technology Skills

Develop digital literacy and confidence in using modern devices.

tg_image_594462272 (1)
Physical Activity

Learning in a "stand up and move around" format, throwing balls or stepping on the correct answers with feet. This is especially important for children with autism — a dynamic yet predictable game format helps them more easily engage in group activities.